My Debugger Doesn't Pause Or Allow Me To Enter Commands

Hello, I’m running CoronaSDK version 2.0.0 (build 2011.591) and when I run the debugger terminal and load my project, it doesn’t pause or allow me to execute any commands. Here’s what it shows in the terminal…

[code]MacBook-Pro:CoronaSDK me$ ./debugger
Ansca Corona Remote Debugger
Run the program you wish to debug

Copyright © 2009-2011 A n s c a , I n c .
Version: 2.0.0
Build: 2011.591
The file sandbox for this project is located at the following folder:
(/Users/me/Library/Application Support/Corona Simulator/myapp-91A0F89254DFBEB43341D2675CEAE533)[/code]

I did a search and found some very old posts related to the same problem I’m seeing, but they appears to be beta bugs that have since then been fixed. I’m running close to the latest version. What are some things that would prevent it from pausing on the first line of the program so I can enter some commands?

Thanks so much in advance for your help!
[import]uid: 117691 topic_id: 20345 reply_id: 320345[/import]

You are probably one of the five people who use the debugger. I tried and just gave up, as it is completely useless. I just use formatted print statements.

I so wish it was usable.

My experience has been to find bugs faster using print, rather than setting up watch vairiables and breakpoints. It’s just too tedious.

Definitely would like to hear others experiences, maybe I’m wrong.

-David
[import]uid: 96411 topic_id: 20345 reply_id: 79541[/import]

Thanks for your reply, David. That sucks your experience with the debugger has been tedious. In my opinion, even the shittiest debuggers are far more powerful than using print statements, so I will probably end up switching to using Unity instead of Corona in the event that I can’t get the debugger to work. [import]uid: 117691 topic_id: 20345 reply_id: 79551[/import]

Anscamobile has identified the debugger as a significant short coming. If they would even just allow directives in the source code to activate the debugger it would be great.

It does give me that nostalgic feeling of the 1980’s. :7)

Anscamobile is targeting themselves as a better alternative to Adobe Flash. They have so far done a pretty good job in this direction, and explains the focus on API’s rather than tools - considering who they believe is their prime competitor.

Unity is 1 or 2 orders of magnitude higher end than Corona, but quick and small apps can be kicked out more quickly with Corona. I think Corona gives new developers a faster start as well.

-David
[import]uid: 96411 topic_id: 20345 reply_id: 79812[/import]

Agreed, tho for us experienced developers, it’s a major shortcoming. I can whip out this same app in Unity in half the time, but Unity is three times as expensive. [import]uid: 117691 topic_id: 20345 reply_id: 79846[/import]