My first App: Mazzle

Hey Corona Community!

First, thank you Ansca, Corona is awesome. Last year i didn’t even dare to think about making a game for the iPhone. I am a web developer, and had to start learning xcode / objective-c for my job, which was such a headache.

Then i stumbled upon Corona and suddenly programming for the iPhone was fun and straight forward. wow.

Second, thanks to the community, i learned so much by reading all your postings here in the forums and using classes like director, settings, scrollview etc.

So my first game had to be easy, in order to finish it fast. I decided it should be a simple puzzle game. I was always fascinated by the idea of Rubiks cube and was thinking about how to make a similar game for quite some time. Suddenly with Corona realisation seemed possible.

So i sat down with my son Daniel, we took some “Mensch ärgere dich nicht” pieces and we tried the idea of Mazzle by moving the pieces on the floor, and soon found that it should work.

With Corona i could make Mazzle for iOS, iPad and Android in high and low resolution, all in one app. wow.

I would be very pleased if some of you could waste a dollar on trying Mazzle and tell me what you think of it.
You can find the links to the AppStore and Android Marekt on my homepage: http://www.mayergames.com and here in Corona showcase: http://developer.anscamobile.com/showcase/mazzle
But there is one more thing :wink:

Since there is no OpenFeint support for Android by now, i decided to make my own global highscore.
I made a class for local and global highscore, just saving playerName, score, and extra info. no userlogin/password and stuff. i use sqlite for local and mysql/php for global score.

if anyone is interested in this highscore class it would be a pleasure for me, to clean to code (which is really ugly by now ;-)). and post the class, mysql db scheme and php files here in code exchange.
if you would like to use it and have no own server, i could make some simple interface on my webserver.

i will be off to Toskana for the next days, but when i am back, i´ll see if there is any need for this.

Thanks and greets, Peter [import]uid: 50619 topic_id: 11495 reply_id: 311495[/import]

Hi Peter,

I purchased and rated your app today. Very nice. I’m new to developing and just released a book/app (Butterfly Counting). I’m working on a game that contains puzzles and could use some advice on the code. Any help or suggestions would be appreciated. I’d even appreciate a nudge in the direction of a few useful tutorials. Thanks,
Camille [import]uid: 57860 topic_id: 11495 reply_id: 47733[/import]

Hi Camille!

Thanks a lot for the kind words and for buying + rating.
If you have any questions, i´d love if i can help.

Please send any question directly to my mail adress: mail@mayergames.com

unfortunately (for you ;-)), i am off for holidays for the next week.

i think the best tutorials / sample code can be found here at the corona website. the api reference also is very good.
i got all my infos from here, and i was totally new to app programming when doing mazzle.

greets, peter [import]uid: 50619 topic_id: 11495 reply_id: 47749[/import]

Neat app. congrats and welcome aboard.

Thank you for the feedback.

C. [import]uid: 24 topic_id: 11495 reply_id: 47771[/import]

Yes Camille, i admit Carlos, very nice. i just bought it.
i just had to give you a 5 Star rating … :slight_smile:

Greets Peter
[import]uid: 50619 topic_id: 11495 reply_id: 47779[/import]

Wow! Thank you! I’m overwhelmed by how nice the Corona community is. I’ll be taking you up on that offer for help, but I’ll wait until your vacation is done. Have a good rest.

C [import]uid: 57860 topic_id: 11495 reply_id: 47783[/import]