NAME CONFLICT FOR MODULE

I successfully integrated a preexisting game screen with Director, I go back to the options menu successfully, and when I try to go back to the original game screen it gives me an error!

Main.lua -> Screen1.lua -> PlayerSelection.lua -> sns.lua -> Screen1.lua->PlayerSelection.lua ->sns.lua --error happens here

ERROR CODE:

Runtime error .../Desktop/LC/CTF/game4/sns.lua:1: name conflict for module 'sns' stack traceback: [C]: ? [C]: in function 'module' .../Desktop/LC/CTF/game4/sns.lua:1: in main chunk [C]: in function 'require' ...top/LC/CTF/game4/director.lua:116: in function 'loadScene' ...top/LC/CTF/game4/director.lua:175: in function 'changeScene' LC/CTF/game4/playerSelection.lua:35: in function <lc><br> ?: in function <?:214><br><br>

Thanks in advance, I really appreciate all of your support! [import]uid: 7197 topic_id: 5065 reply_id: 305065[/import]