Hi, I am trying to display a message to the user to say something like “Confirm Next Turn?” with an OK and Cancel button. I am using the native.showalert call and I have a couple of issues.
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The alert shows up on the top left of the screen and isn’t very tidy. Having seen screenshots of the alert in action on tutorial pages where it looks great and in the middle of the screen, is this an issue with the simulator? This would explain why I can’t move it with x and y coordinates
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When the alert is on the screen (I am using the simulator on Windows), I can still press buttons on the underlying screen. Is there any way of disabling any game function until the user has pressed one of the alert buttons?
Thanks
Adrian [import]uid: 83824 topic_id: 16207 reply_id: 316207[/import]
[import]uid: 3826 topic_id: 16207 reply_id: 60332[/import]