native components in simulator build 639

I noticed quite by chance that IOS native textfields are now supported in the simulator…however i have a page with 3 fields and the first one works fine…activating the second one however caused the simulator to crash. These fields work fine on the actual device (iphone…ipad1) running 4.3.3

Keep up the great work you guys are doing…and thanks [import]uid: 85717 topic_id: 16594 reply_id: 316594[/import]

The sample app NativeKeyboard2 works for me and that has 6 text fields. It’s probably not the number of textfields. Can you further isolate the problem? [import]uid: 7563 topic_id: 16594 reply_id: 62038[/import]

When you say the demo works for you does that mean a keyboard comes up or is it just the ability to type in each field?..
my crash is consistent…field one is fine as soon as i click in the second field it crashes the simulator and the only message i get is BUS ERROR simulator line 9

yes the demo has multiple fields and they all seem to work fine as i click in each so ill have to look further at my code to see what the difference is…

I have noticed that build 639 seems to have lost some of its ability to report errors…i have a habit of forgetting the “THEN” in an IF loop and it used to pick that error up but doesnt anymore…i made a bug report on that one…

Thanks for the reply ill let you know what i find out…its prolly some lousy programming on my part :slight_smile:

[import]uid: 85717 topic_id: 16594 reply_id: 62268[/import]

ohh one more comment…my code works fine on the IOS devices [import]uid: 85717 topic_id: 16594 reply_id: 62269[/import]