native.newWebView halts sprite animations?

I am trying to use a webView, and I have a bunch of sprite animations playing on the page when I show the webView. The webView is above all the spritely stuff, and I don’t care about interaction with them at this point. Its just about moving things around for show. 

The issue is that when the user moves the webView around at all by touch-interacting with it, the sprite motion all stops.

The sprites are physics objects and bouncing all over the place. They are supposed to do that  :slight_smile:  But it looks bad when the user touches the web page to scroll it down and all motion stops until the webView is done scrolling and stops.

I am using a webView with a local html file. The idea is an ending credits page the user can scroll through, while the game characters are moving around on display at the same time. 

Is there a way to make this problem go away? Can I have the physics objects moving on screen at the same time I scroll through a web-page?

Regards,

Paul

Hi Paul.  I have no idea why this would be happening.

Can you put together a sample case that causes this to happen?  If so can you file a bug report on it?  I have a feeling the engineers are going to need to see this to track it down.

Thanks

Rob

Hi Paul.  I have no idea why this would be happening.

Can you put together a sample case that causes this to happen?  If so can you file a bug report on it?  I have a feeling the engineers are going to need to see this to track it down.

Thanks

Rob