Hello,
I would like to propose a new feature on Corona which is Native Particle Engine. Sure, there exist solution for particle engine built by community such as Particle Candy. But particle engine is a heavy performance-draining codes, it is achievable using pure lua. But if you want to get many more particles, you must go native. Just like you wont implement Box2D in full lua.
Or is it achievable with enabling OpenGL shader support just like you said on “Future” Corona’s roadmap ;)?
What do you guys think? [import]uid: 41267 topic_id: 14762 reply_id: 314762[/import]