Can someone at CoronaLabs (or anyone else) confirm something…
I am getting repeated rejects from the Nook App Store due to a button in my game. It is an exit button, and when pressed I call native.ShowAlert() asking if the user wants to quit. Never had a problem with this code, works for everything other device I can test on (Apple, Droid phone). I do not have a Nook.
I am using Build 931. I opened a case to request more info from the Nook app testers as well.
An aside… I have submitted 7 times and each time there is a rejection based on something that was previously working since the beginning. BN testers sent me crash logs, rejected apps on button failures, etc, and this does not happen on any other platform!
I also have a live version that is throwing corruption errors all of a sudden when people install it and I cannot remove it or get an update to replace it.
I would greatly appreciate some help here. I have no idea what’s going on with my Nook submittal at this point. Seems like I also missed the October 15 deadline due to all of these issues. [import]uid: 114363 topic_id: 31957 reply_id: 331957[/import]