Hello I dont think we can do this and please correct me if I’m wrong, but I want to scale pixel art without blurring (a Nearest Neighbor scaling method) and currently we can’t do this. I don’t have room in memory to load super massive versions to scale down either.
More opengl type access would be nice for those of us using pixel art in our games. [import]uid: 8545 topic_id: 14686 reply_id: 314686[/import]