I would like to see an extra config.lua option, which uses nearest neighbour scaling instead of antialiased / bilinear.
This would be app-wide.
I know we have the option to double the pixelart when exporting, but that’s not really something I would like to do.
In cocos2d this was fixed:
http://www.cocos2d-iphone.org/forum/topic/20739
[[CCDirector sharedDirector] openGLView].layer.magnificationFilter = kCAFilterNearest;
[[CCDirector sharedDirector] openGLView].layer.contentsRect = CGRectMake(0.0001, 0.0001, 1, 1);
[import]uid: 5942 topic_id: 23004 reply_id: 323004[/import]