Need a hand because my brain is rajjed

Hey,

Been trying to get in to Corona (no previous programming experience except light HTML stuff) and for the last 4 days, I’ve been putting in between 9 and 11 hours a day into learning and trying to develop a game.

I’ve recently left Gamesalad because, well, everyone knows why people leave GS for Corona lol

I have been struggling with getting a spritesheet loaded and playing when a button is pressed.

Here’s what I have (without the sprite code):
function start:tap ( event )
start:removeSelf()
instructions:removeSelf()
logo:removeSelf()
splodgepurple.x = display.contentWidth / 2
splodgepurple.y = display.contentHeight / 2 +250
splodgegreen.x = 100
splodgegreen.y = display.contentHeight / 2 +250
splodgeblue.x = display.contentWidth - 100
splodgeblue.y = display.contentHeight / 2 +250
splodgeyellow.x = display.contentWidth - 310
splodgeyellow.y = display.contentHeight / 2 +250
splodgered.x = 310
splodgered.y = display.contentHeight / 2 +250
end

and my event listener is:

start:addEventListener( “tap”, start )
Everything works fine with that, the right things move and I’m happy with that. It’s when I add in the spritesheet that everything goes tits up. What I need to do is make a 4 frame spritesheet called scissorsblue.png to be, for example in the centre of the screen. Each frame is 290?×?183

Any help would be awesome because on a scale of one to my brain being rajjed, my brain is pretty rajjed.

Ace [import]uid: 9899 topic_id: 2712 reply_id: 302712[/import]

Ace

can you zip up your source and send it to me at cicaza @ anscamobile.com and i can take a gander later…

I can’t really tell by the few lines you have here.

Carlos [import]uid: 24 topic_id: 2712 reply_id: 8077[/import]

Done :slight_smile:

Thanks
Ace [import]uid: 9899 topic_id: 2712 reply_id: 8082[/import]