need advice to setup lime with CPM

I’ve bought both lime and corona project manager. I’m having trouble setting them up together.

Should I create one folder and drop everything in it? lime files, tileset and main.lua for my project?

I wanted to keep lime in a separate folder and include it as a lib but that gives me errors when I try to run it. I’ve included lime as a lib in preferences/libraries, but that didn’t help.

I’d appreciate if anyone is using lime with CMP if you would tell me how you set them up.

I also get a warning: cannot crate path for resource file ‘ui.lua’. file does not exist. Is this something lime needs, what can I do about that? [import]uid: 13099 topic_id: 11698 reply_id: 311698[/import]

I answered your question over in the CPM forum:

http://developer.anscamobile.com/forum/2011/06/26/added-library-then-when-running-project-i-get-runtime-error-lib-files-not-found#comment-42547

It boils down to me giving too many options and not enough instruction. :wink:

In a nutshell, throw all the Lime files in the asset list and you’re good to go. If a needed file for a project isn’t in the asset list, Corona Simulator won’t see it when launched (which kind of makes sense, I think).

Jay [import]uid: 9440 topic_id: 11698 reply_id: 42558[/import]

Thanks Jay, was about to point Nermion over to your neck of the woods but I see you beat me to it anyway :slight_smile: [import]uid: 5833 topic_id: 11698 reply_id: 42563[/import]