Need Feedback

Hello, I have recently finished my first game with Corona and would appreciate feedback. 

The game is free and can be downloaded here: https://itunes.apple.com/us/app/faster-mobile/id908855358?mt=8

It is called Faster and is a platformer. The goal is to make it to the exit of randomly generated rooms and to get through as many rooms as possible before running out of lives. The rooms consist of eight different “tiles” that either try to kill the player or can be used to get to the end of the room.There are three different difficulty levels to choose from that effect the amount of lives the player has and how the player gets those lives back. 

I would appreciate it if you could download the game and give me feedback either here or as a review on the app. I would appreciate feedback on anything but the main things I want to know are whether or not the game is fun to play, whether or not it is too hard or easy, and whether or not the controls are effective and easy to use. Reports on any bugs would be extremely helpful too.

I am aware of a bug in the current release of the app that causes buttons to be covered by ads on some devices. This will be fixed in the next update.

Thank you in advance for taking the time to give me feedback and I hope that you have fun playing.

Hi,

I’ve played your game and it’s great, congratulations!

This is my list of suggestions to ‘improve’ it:

1º) I think you chose the wrong device orientation for your project. I think portrait would be a much better fit:

portrait.png

2º) I would try to improve the man animation. Now the man is always in running position, maybe a standing position when he is not doing anything would be cool and more natural.

3º) Add some sound effects, maybe when you jump, die, and exit the room would be enough.

4º) I would fill the up and dow arrows boxes inside the game, to make it more visibles. 

5º) I know this can be tricky, but sometimes the room generation is very hard and then other times is very easy. Try to fine tune that.

6º) Maybe you could change the colour of the rooms and the colour of the background as you progress in the game, to make you feel you are going somewhere.  I would also change the word ‘score’ for ‘room’ when you are in-game.

7º) The icon, as it is right now does not tell you anything, IMO it should feature your main character in the maze or something like that. Because sometimes the icon is the only thing people will ever know about your game before considering downloading. 

8º) The same goes for the name of the game, I don’t get it. I can think a lot of names more engaging IMO, something like: maze scape … maze attack … trapped … retromaze … trapped Tom … etc … you get it, something that tells you a story.

9º) The text font is too small imo, you could also try to use a custom font with more ‘personality’.

I think that sums it all.  :slight_smile:

Now the good things, overall I think it is a GREAT game with a retro touch that brings back old memories and It has lots of potential.

I think I will play it more!  :lol: 

Best regards,

Ignacio

Thanks for the feedback! I agree with what you are saying, especially the point about the room generation. While reading this I actually had an idea to balance the room generation so thank you for that too! I will try to make these changes as soon as possible!

Excellent!

Looking forward to the update.  :wink:

Hi,

I’ve played your game and it’s great, congratulations!

This is my list of suggestions to ‘improve’ it:

1º) I think you chose the wrong device orientation for your project. I think portrait would be a much better fit:

portrait.png

2º) I would try to improve the man animation. Now the man is always in running position, maybe a standing position when he is not doing anything would be cool and more natural.

3º) Add some sound effects, maybe when you jump, die, and exit the room would be enough.

4º) I would fill the up and dow arrows boxes inside the game, to make it more visibles. 

5º) I know this can be tricky, but sometimes the room generation is very hard and then other times is very easy. Try to fine tune that.

6º) Maybe you could change the colour of the rooms and the colour of the background as you progress in the game, to make you feel you are going somewhere.  I would also change the word ‘score’ for ‘room’ when you are in-game.

7º) The icon, as it is right now does not tell you anything, IMO it should feature your main character in the maze or something like that. Because sometimes the icon is the only thing people will ever know about your game before considering downloading. 

8º) The same goes for the name of the game, I don’t get it. I can think a lot of names more engaging IMO, something like: maze scape … maze attack … trapped … retromaze … trapped Tom … etc … you get it, something that tells you a story.

9º) The text font is too small imo, you could also try to use a custom font with more ‘personality’.

I think that sums it all.  :slight_smile:

Now the good things, overall I think it is a GREAT game with a retro touch that brings back old memories and It has lots of potential.

I think I will play it more!  :lol: 

Best regards,

Ignacio

Thanks for the feedback! I agree with what you are saying, especially the point about the room generation. While reading this I actually had an idea to balance the room generation so thank you for that too! I will try to make these changes as soon as possible!

Excellent!

Looking forward to the update.  :wink: