Hey everyone,
I am creating a basketball net using physics joints. My problem is that, the ball ends up sitting on top of the joints, and does not go through naturally. How do I make the ball go naturally through the net, while keeping the graphical effect of the net moving? (If I make isSensor = true on the net, then there is no graphical effect). Any solutions? Thanks. [import]uid: 175550 topic_id: 34097 reply_id: 334097[/import]