I tried to find out how to make a wave system in Corona but I couldnt find anything.
I am making a shoot em up game where the player has to kill all enemies in 1 minute by tapping on each enemy.
When the wave is completed, the amount of enemies is doubled in the next wave.
I have no idea where to start.
All I have is a timer:
local secondsLeft = 1 \* 60 local clockText = display.newText("1:00", buttonup.x, 80, native.systemFontBold, 25) local function updateTime() -- decrement the number of seconds secondsLeft = secondsLeft - 1 -- time is tracked in seconds. We need to convert it to minutes and seconds local minutes = math.floor( secondsLeft / 60 ) local seconds = secondsLeft % 60 -- make it a string using string format. local timeDisplay = string.format( "%02d:%02d", minutes, seconds ) clockText.text = timeDisplay end -- run them timer local countDownTimer = timer.performWithDelay( 1000, updateTime, secondsLeft )
How do I make the wave system?