Need Help: Implementing Collision Event Animation Crack and Break Objects on Ghosts & Monsters

Hi i am a non-programmer and trying to learn Corona with Ghosts & Monsters Sample Code. Thank you Jonathan and Biffy Beebe for this great example.

My issue is, there is a missing collision, crack then broken feature for “G&M level objects”. I don’t know how to implement this feature for “createLevel() function” at level1.lua .

Should i use “movieclip” library for simple 2-frame animation like

egg1 = movieclip.newAnim{ "egg.png", "egg\_cracked.png" } on egg breaker example code,

for each level object among " createLevel () function " ?

Thanks in advance. [import]uid: 34788 topic_id: 9578 reply_id: 309578[/import]