I have a presentation at school for my game tomorrow. I appreciate your help?
I downloaded my app to an iPad. When I click on my app, it is upside down.
How to fix it and make it launch correctly?
Kal
I have a presentation at school for my game tomorrow. I appreciate your help?
I downloaded my app to an iPad. When I click on my app, it is upside down.
How to fix it and make it launch correctly?
Kal
What happens if you just flip your iPad? Is your game now right-side up?
If not, then please post your config.lua file and build.settings file.
check orientation settings in build.settings file
Dear Andrew,
When I flip my iPad, it is fine. This happens on old iPad; but new iPads it works.
if you don’t mind let me ask you another audio question if you can help. I have this code
– at the start of my cod I have the following
local loseAudio, winSong
– in main I have the following:
loseAudio = audio.loadStream(“loseSound.wav”)
– in a function I have
wonSong = audio.play(wonAudio, { channel = 1, loops = -1})
– when a button is touched I have this code
audio.stop(1)
wonSong = nil
The code works; however, when I keep playing the game the sound disappears and I had to quit the simulator and restart the simulator again and run my application.
Any thoughts of what I should do? Thanks.
Kal.
Thanks.
What happens if you just flip your iPad? Is your game now right-side up?
If not, then please post your config.lua file and build.settings file.
check orientation settings in build.settings file
Dear Andrew,
When I flip my iPad, it is fine. This happens on old iPad; but new iPads it works.
if you don’t mind let me ask you another audio question if you can help. I have this code
– at the start of my cod I have the following
local loseAudio, winSong
– in main I have the following:
loseAudio = audio.loadStream(“loseSound.wav”)
– in a function I have
wonSong = audio.play(wonAudio, { channel = 1, loops = -1})
– when a button is touched I have this code
audio.stop(1)
wonSong = nil
The code works; however, when I keep playing the game the sound disappears and I had to quit the simulator and restart the simulator again and run my application.
Any thoughts of what I should do? Thanks.
Kal.
Thanks.