For people who have implemented a successful monetization setup, what are you using for ad networks?
I’m working on a game with Corona SDK, but have another game built with a different software. This game was just released a few days ago and so far has about 25 active users who have played everyday. I’m using AdMob for monetization and get about 1000-1200 impressions per day…BUT…nobody EVER clicks on the ads. Therefore, my revenue is $0.00. There is an interstitial on the main menu, and once every 3 game overs. There is also a banner ad at the bottom of the home screen, shop, the help/info page and pause menu. None during gameplay because it tends to annoy people.
I want to get this figured out and implemented in the game I’m using Corona SDK to build before release. Can anyone offer some guidance? Ad networks you’re using, ad placement…etc? I hear so many people talk good about AdMob but I just wonder what they’re doing. Apparently they only pay per click and from my experience, people don’t usually click ads.
Any help and guidance would be greatly appreciated.
Nick Smith
Lead Game Developer
Notorious Labs