Need immense help, extremely new.

Hey guys, I’ll update this post with a lot of details(pics) later but I was wondering if someone could quickly guide/tell me the steps I would need to take to make this game:
 
(I’m working on the art at the moment, but I am very new to this LUA coding and am learning it as I go along). 
 
 

  • There’s a spinning square with a gap in it
     
  • The user taps on screen which leads an item in that direction
     
  • The user needs to try and get that item through the gap  (timing/direction)
     
  • Then, on higher levels, there’s a square inside a square (both spinning), etc.
     
    I even thought about a multiplayer aspect to it (online) but i’ll leave that out for now as I’m no where near that experienced to do something like that.
     
    Thanks in advance,
    Ali.
     
     
    You may also take note of the fact that I am quite young and just beginning to learn app development.

Hey!

Welcome to Corona :slight_smile:

To begin, you might take a look at the API docs to get a feel of how Corona SDK works. Then you can check into the sample code found in the Corona folder to get a feel of how Corona SDK is applied.

I’d use physics, for your scenario, so read some about it :slight_smile:

There’s a massive database of tutorials/sample code/libraries found here, so look into that too :slight_smile:

  • Caleb

Hey!

Welcome to Corona :slight_smile:

To begin, you might take a look at the API docs to get a feel of how Corona SDK works. Then you can check into the sample code found in the Corona folder to get a feel of how Corona SDK is applied.

I’d use physics, for your scenario, so read some about it :slight_smile:

There’s a massive database of tutorials/sample code/libraries found here, so look into that too :slight_smile:

  • Caleb