Hello corona community 
i am using spritesheets and i am working with a project done by a person and i understand and change and make new code and all is working but the spritesheet image was made by other person, the person who makes the original code, and know i need to create my spritsheet image but i dont know how it works, i know how to create image and then put on texturepacker to create a spritesheet, but i dont know how to program this part:
local greenSheet = sprite.newSpriteSheet( “greenman.png”, 128, 128 )–> 128,128 how i know this?and if i change this values the game dont run, how i can see this dimension?
local greenSet = sprite.newSpriteSet(greenSheet, 1, 15)–> 1,15 it means that i have 15 images and is true and i think that i understand this part, because i change the images by this values, 1 until 15 using frames, i really need about dimensions and this important configurations with spritesheets images, if anyone can talk a little about it or give me some information on internet, i I researched but dont find nothing about sprite dimensions, to resolve my doubts
Thanks [import]uid: 26056 topic_id: 16867 reply_id: 316867[/import]
