I’m trying to figure out the best process for attaching two bodies together.
Is there a way to create multi part physics bodies? If so, can someone point me in the right direction for information regarding setting that up?
The best I’ve found is related to creating joints but I’ve not been able to get a basic “weld” joint to work yet…
My ultimate goal is to be able to create a collection of objects that move in relation to each other with different sizing/orientation so they can detect collisions from different “sides” of the aggregate object.
Is this the correct approach for this?
Thanks
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