Hi everyone,
I’m having some weird issues with masks. I have a game in the App Store that makes use of extensive masking, and things work great on build 730 and below. However, I’m trying to update the app for iPad 3 and moved onto build 767, and now masks are behaving strangely.
I’m not allowed to share code or full screenshots, but if someone from Ansca wants screenshots and examples I have been OK’d to send directly to them.
Here’s what I’m doing:
I start with a display group. Inside this group I have child image display objects that have masks (see the pie slices in the image below). When I add a mask onto the overall display group, the children’s masks look strange and get messed up, almost like they’re multiplying color instead of masking them out.
Sample of build 730:

Sample of build 767:

This is the same identical code.
I’ve tried doing what some other threads suggest like adding the masks to the display objects after they’re all added (http://developer.anscamobile.com/forum/2012/02/11/why-do-masks-hate-me), but this did not work. Same result.
Any help would be appreciated. Thanks.
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