Caleb:
I just wanted something to test your issue with. (Though my post works just as well at telling you I failed your PDF guide test 
Alright, so here’s the sample code I used. Dirt simple as all bug testing code should be.
[code]–main.lua
– Testing whether CBEffects works from a folder via a storyboard scene.
local storyboard = require(“storyboard”)
storyboard.gotoScene(“example”)
– example.lua
local CBE = require(“CBEffects.Library”)
local storyboard = require(“storyboard”)
local scene = storyboard.newScene()
function scene:createScene(event)
local CBObject = CBE.new{
{
preset = “hyperspace”,
}
}
CBObject:startMaster()
end
scene:addEventListener( “createScene”, scene )
return scene[/code]
Results :
* Simulator: Fine
* iPhone:Fine (and looks great btw!)
So realistically either
(a) these problem reports are due to some other bug and we can’t test for it unless they can give some sample code, or
(b) they have made a case typo somewhere (a common problem when requiring in files and folders with mixed case names) and don’t realize that (AFAIK) those problems aren’t reported by Corona during the build process. [import]uid: 41884 topic_id: 33993 reply_id: 135258[/import]