New Bug with store.restore()

Hi,

My restore purchase button suddenly stopped working in the latest update I submitted to Apple. They rejected it because it didn’t do anything, and I confirmed this on my end. The game has been live for over 6 months and has had 20 updates during that time with 0 issues. I’ve used the same daily build for my previous 3 or 4 updates, and this is the only time it was rejected (maybe they missed it). Just got the latest daily build 2239 and I can confirm that it’s happening. 

When you call store.restore(), your listener function never gets called - the listener used when you do store.init(). I’ve never had this issue before in any of my apps, and now suddenly it’s happing in 2 of them. Did anything change…? The initial popup comes and asks for the users password, but after that, nothing happens.

Give the same version in build settings as you are giving while you build it.

Give the same version in build settings as you are giving while you build it.