@emi - just trying to heads-up you, I can say that myself is completely shocked with Android Market! Honestly, for my app that store is like a crappy anyway.
Things like this just make me LOVE APPLE EVEN MORE. (Yes, I know, not is perfect even Apple, but I cannot compare the AppStore with AndroidMarket anyway - starting on the “navigation” on them) :]
Last one: Do not let it get you down! Go for iOS and the things would be better and IF NOT, you will be more sure that you need a update and even more marketing as well.
Thanks for encouraging me, @RSCdev. I’ll tell you what happens with iOS when they approve the game! [import]uid: 46216 topic_id: 22104 reply_id: 88605[/import]
It`s a pleasure as also myself need the same kind of “encouragement” as well!
All in this world is not easy to get and so without courage a lot we wont do or change anything. :\
Have a nice day,
Rodrigo. [import]uid: 89165 topic_id: 22104 reply_id: 88688[/import]
I grabbed one of your codes (F43WH369E4TY). I will leave you a review.
And I Agree with the post above, dont try and compare the Android market to the Apple IOS market. They simply are not the same.
However as for just pure downloads i am finding i get MORE Android Downloads by submitting my app through the Amazon App Store and even the samsung App Store (Galaxy Tablet market) both of those stores seem to generate far more downloads then just the Android Market Alone right now. [import]uid: 88147 topic_id: 22104 reply_id: 89059[/import]
I have had 30 sales the first day on the App Store. It’s not bad bearing in mind the low download rate from the Free version of the Android Market.
Yesterday I sent a Lite version to the App Store. It probably helps people to see if they like it before buying, and maybe they feel addicted to the gameplay and need to buy it! Let’s see what happend. [import]uid: 46216 topic_id: 22104 reply_id: 89277[/import]