New Open Source Game Engine - Goodot

Hi, 

A new open source game engine came out and it appears to be close to unity but maybe with better 2D support. 

http://www.godotengine.org/wp/?page_id=20

What are people’s thoughts on this? How does it compare with Corona? 

The main thing I like about Corona ahead of this is that it caters well for 2D and enables easy integration with ads and IAP, although I don’t use those two things personally yet. I think Corona is probably much easier to code as well

However, the visual nature, 3D and multi-platform possibilities are really cool. Not to mention being free!

Looks interesting, though the first thing that jumps out at me is that iOS export is not avaiable yet, the documentation isn’t complete, and if you want to extend the engine, you do so in C++, which is a more difficult coding language to learn than Lua.

That said, the fact that you can extend the engine for free, something that Corona charges at least $948/year for, and in one just language for all platforms (I think), is definitely an advantage for many.

Seems like they will also rely on the community to extend the engine, which is an awesome thing and something that Corona is woefully lacking on.  But for the time being, I see no references to supporting in-app purchases or advertising or leaderboards or other mobile-centric things, which means that things that are currently available in other SDKs (like Corona) and made easier by that inclusion, will mean additional work by the developer at the price of being free.

However, if you know C++, then it could definitely be worth it, because you can more easily get around the limitations of an SDK that doesn’t offer everything you want.

Looks interesting, though the first thing that jumps out at me is that iOS export is not avaiable yet, the documentation isn’t complete, and if you want to extend the engine, you do so in C++, which is a more difficult coding language to learn than Lua.

That said, the fact that you can extend the engine for free, something that Corona charges at least $948/year for, and in one just language for all platforms (I think), is definitely an advantage for many.

Seems like they will also rely on the community to extend the engine, which is an awesome thing and something that Corona is woefully lacking on.  But for the time being, I see no references to supporting in-app purchases or advertising or leaderboards or other mobile-centric things, which means that things that are currently available in other SDKs (like Corona) and made easier by that inclusion, will mean additional work by the developer at the price of being free.

However, if you know C++, then it could definitely be worth it, because you can more easily get around the limitations of an SDK that doesn’t offer everything you want.