Hello everybody!
I was wondering if anyone knows what’s the difference between using display.newImage or display.newImageRect when working with the new sprite sheet API. There’s no more need to use newImageRect for dynamic scaling since this new API handles the scaling of the whole image sheet.
The thing is that i need to call random images from the image sheet without actually knowing their width and height, so i can’t use imageRect.
Is there a way to get the dimensions of an image from and image sheet using only it’s index x(frame) number??
Thanks! [import]uid: 105206 topic_id: 27450 reply_id: 327450[/import]