New text error

I am trying to put in text for my app ut i am getting this error .        

[C]: in function ‘newText’

        C:\Users\brandon\Documents\Corona Projects\zombie survival\game.lua:25:

in function <C:\Users\brandon\Documents\Corona Projects\zombie survival\game.lua

:13>

function scene:createScene(event) ads.hide() local screenGroup = self.view local background = display.newImageRect("images.png",display.contentWidth,display.contentHeight) background.x = display.contentCenterX background.y = display.contentCenterY screenGroup:insert(background) round = 1 roundTxt = display.newText( "Round: "..round, centerX, centerY, native.systemFontBold, 40 ) minigun = display.newImage("minigun2.png") minigun.x = 50 minigun.y = 300 screenGroup:insert(minigun) zombie = display.newImage("images3.png") zombie.x = 410 zombie.y = 200 screenGroup:insert(zombie) end

try:

roundTxt = display.newText( "Round: "…tostring(round), centerX, centerY, native.systemFontBold, 40 )

Still getting the same error .

I tried this in a sample project and it works like its supposed to.

centerX = display.contentCenterX centerY = display.contentCenterY round = 1 roundTxt = display.newText( "Round: "..round, centerX, centerY, native.systemFontBold, 40 )

Do you have the centerX and centerY variables?

–SonicX278

Thank it works

Happy to help!

–SonicX278

try:

roundTxt = display.newText( "Round: "…tostring(round), centerX, centerY, native.systemFontBold, 40 )

Still getting the same error .

I tried this in a sample project and it works like its supposed to.

centerX = display.contentCenterX centerY = display.contentCenterY round = 1 roundTxt = display.newText( "Round: "..round, centerX, centerY, native.systemFontBold, 40 )

Do you have the centerX and centerY variables?

–SonicX278

Thank it works

Happy to help!

–SonicX278