New user... Workflow for game development

Hi all.
New user here. I was wondering if you could point me in the right direction. I used to program in Flash (long time ago), and these days I work on the design side of things. I wanted to do a learning project for myself to understand the workflow and capabilities of Corona… by doing a simple point-and-click adventure game.

Could any of you tell me what the right workflow is? What the best way is to learn something like Corona?

Any feedback is appreciated :slight_smile:
Thank you. [import]uid: 188745 topic_id: 32175 reply_id: 332175[/import]

Just watch YouTube tutorials and download sample code. Ready the Lua manual and learn how the language works. Also try to meet up with people near you and having a little coding jam where you teach eachother how to do stuff. [import]uid: 29181 topic_id: 32175 reply_id: 128094[/import]

Everyone learns differently. But as Ninja Pig Studios said, there’s a zillion resources.

Corona does a great job with click type adventure games by the way. [import]uid: 19626 topic_id: 32175 reply_id: 128095[/import]

Just watch YouTube tutorials and download sample code. Ready the Lua manual and learn how the language works. Also try to meet up with people near you and having a little coding jam where you teach eachother how to do stuff. [import]uid: 29181 topic_id: 32175 reply_id: 128094[/import]

Everyone learns differently. But as Ninja Pig Studios said, there’s a zillion resources.

Corona does a great job with click type adventure games by the way. [import]uid: 19626 topic_id: 32175 reply_id: 128095[/import]

robmiracle,

Do you know any tutorial/resources for a point&click game?
How to switch between one scene to another?
How to use inventory ?
How to launch a puzzle on an event click?

I know, I am basically asking for a complete game :slight_smile: [import]uid: 133076 topic_id: 32175 reply_id: 128959[/import]

robmiracle,

Do you know any tutorial/resources for a point&click game?
How to switch between one scene to another?
How to use inventory ?
How to launch a puzzle on an event click?

I know, I am basically asking for a complete game :slight_smile: [import]uid: 133076 topic_id: 32175 reply_id: 128959[/import]

Thanks gearedcorp,

Much appreciated.
[import]uid: 133076 topic_id: 32175 reply_id: 129207[/import]

Thanks gearedcorp,

Much appreciated.
[import]uid: 133076 topic_id: 32175 reply_id: 129207[/import]

@a_zoom10

I am still learning myself, but I can provide some feedback on your questions.

Do you know any tutorial/resources for a point&click game?
A. I don’t know of any specific tutorials for point and click adventure games, but coronalabs has an FAQ for this genre here.
http://www.coronalabs.com/blog/2012/10/11/faq-point-and-click-adventure-game-development-guest-post/

How to switch between one scene to another?
A. You can use either use the built in storyboard function that Corona has implemented, or you can setup the 3rd party director class.

Storyboard API
http://docs.coronalabs.com/api/library/storyboard/index.html

Director Class
http://developer.coronalabs.com/code/director-class-10
http://developer.coronalabs.com/forum/2010/10/06/director-class-check-out
http://corona.techority.com/2010/11/19/how-to-use-scenesscreens-in-corona/

How to use inventory ?
How to launch a puzzle on an event click?
A. I believe these two questions are related because the questions are quite vague and I believe many people here would rather you paste code of your attempt and then ask a targeted question.
I have not personally created an inventory manager or puzzle in any of my projects in Corona. Both of these items will likely require a touch event to initiate a new scene that loads the assets for your inventory manager or that particular puzzle.

Here is some sample code for one of those ‘picture shuffle’ type of puzzles
http://developer.coronalabs.com/code/puzzle-piece-game-logic [import]uid: 135255 topic_id: 32175 reply_id: 129175[/import]

@a_zoom10

I am still learning myself, but I can provide some feedback on your questions.

Do you know any tutorial/resources for a point&click game?
A. I don’t know of any specific tutorials for point and click adventure games, but coronalabs has an FAQ for this genre here.
http://www.coronalabs.com/blog/2012/10/11/faq-point-and-click-adventure-game-development-guest-post/

How to switch between one scene to another?
A. You can use either use the built in storyboard function that Corona has implemented, or you can setup the 3rd party director class.

Storyboard API
http://docs.coronalabs.com/api/library/storyboard/index.html

Director Class
http://developer.coronalabs.com/code/director-class-10
http://developer.coronalabs.com/forum/2010/10/06/director-class-check-out
http://corona.techority.com/2010/11/19/how-to-use-scenesscreens-in-corona/

How to use inventory ?
How to launch a puzzle on an event click?
A. I believe these two questions are related because the questions are quite vague and I believe many people here would rather you paste code of your attempt and then ask a targeted question.
I have not personally created an inventory manager or puzzle in any of my projects in Corona. Both of these items will likely require a touch event to initiate a new scene that loads the assets for your inventory manager or that particular puzzle.

Here is some sample code for one of those ‘picture shuffle’ type of puzzles
http://developer.coronalabs.com/code/puzzle-piece-game-logic [import]uid: 135255 topic_id: 32175 reply_id: 129175[/import]