I’ve used Corona years ago to publish a very simple kid’s app. I just recently recompiled it with Xcode 11.4 and whatever the latest Corona daily build is. I was able to get it submitted to the AppStore and I’m waiting for the review process to complete.
Now that Corona is Solar2D, is there a FAQ somewhere to answer basic newbie questions?
I haven’t developed in years and thinking of getting back into it for another simple game.
Sorry for the basic questions, but I think a FAQ document somewhere would be great.
- On a Mac, can you install Corona and Solar2D at the same time or do I need to remove Corona before installing Solar2D?
- What is an “offline build”?
- Is Solar2D ready to be used to submit apps to the AppStore?
- What are “live builds” and what platforms does it run under? It seems to be using a real device for testing instead of the simulator. There’s mention of a Corona Live Server. Is there a Solar2D Live Server? I’m just lost on this feature. Is there a tutorial somewhere with a “Hello, World” kind of app to test out the setup?
Found this from 2016: https://coronalabs.com/blog/2016/12/02/sneak-peek-corona-live-builds/?utm\_source=rss&utm\_medium=rss&utm\_campaign=rss - Is Xcode 11.5 supported? (I think I know the answer to this one from a previous post - as of the date of this post, the answer is No - stick with 11.4)
Corona has served me well over the years and I’d like to get into Solar2D but coming in cold is a challenge.