Newer version of Corona broke existing code?

Howdy.

So I wrote my game Fl!ckBall a few months ago, and now that I’ve updated to the latest version of corona, the game no longer runs in the simulator on both OS X and Windows.

This is a bit disturbing, but to the point, how can I go about figuring out what is broken?
The physic’s objects are getting created, however the art assets are no longer loading.

I believe it might be related to the Director class and displayObjects (as that is how I am managing scenes), however, I haven’t gotten an update to director–only the Corona SDK.

Just looking for some potential tips to figure this out. [import]uid: 22457 topic_id: 10584 reply_id: 310584[/import]

Hey there,

What errors are you getting?

I have had minor problems in the past when updating but nothing major and nothing this time. (I too rely heavily on Director.)

Peach :slight_smile: [import]uid: 52491 topic_id: 10584 reply_id: 38520[/import]