newImageShee Sequence - WARNING: Sequence (running) has an invalid index (0)

I get the following error message when working with the “FRAMES Sequence” animation for the new image sheet.

– I should not receive this error because I have 75 frames in my sheet and I never access that many frames.

Anyone seen this issue or found a problem?

WARNING: Sequence (running) has an invalid index (0) that falls outside the range of valid image sheet frame indices: 1 <= index <= 75.

local myImageSheet = graphics.newImageSheet( "myLittleSprite.png", sheetInfo:getSheet() )  
  
local sequenceData =  
{  
 { name="walking", start=1, count=5},  
 { name="running", frames={ 3, 4, 5, 6, 7, 8, 10}, time=150, loopCount=4 },  
 { name="jumping", start=9, count=13, time=300 }  
}  
  
local character = display.newSprite( myImageSheet, sequenceData )  
character.x = 500; character.y=500;  
  
character:setSequence( "running" )   
character:play()  

Thanks in advance Larry

DoubleSlashDesign.com
[import]uid: 11860 topic_id: 28915 reply_id: 328915[/import]

by the way the Sequence does play - but I always get that warning and I want to make sure my app is not going to bomb when I put it on the device.

thanks

Larry [import]uid: 11860 topic_id: 28915 reply_id: 116444[/import]

Hey Larry @doubleslashdesign, which build are you using? If it’s stable build 840, then it’s not fixed yet, but I believe it’s been fixed shortly after that.

I filed a bug, case# 14647, a while back, and I remember seeing a daily build after the stable release that stated this bug was fixed. I tried to look it up, but I somehow I misplaced a bookmark to the page where it shows the status of all filed bugs… Anyhow, if I remember correctly, this warning shouldn’t cause real harm.

Naomi

Edit: Ah, found it. It shows it was fixed with daily build 841.
[import]uid: 67217 topic_id: 28915 reply_id: 116462[/import]

Hey Larry, would also like to know what build - just making sure :wink:

Thanks Naomi for posting such a detailed answer and then tracking down the actual build, very cool of you!

Peach :slight_smile: [import]uid: 52491 topic_id: 28915 reply_id: 116521[/import]

@Naomi, @Peach

Hey thanks for the fast replay ladies.

It was build 840, I am working on a new MONSTER - windows DESKTOP. I did not want to unregistered my two laptops because I usually take one with me, so was using a test account playing with an idea for the sprite sheets…

Since it runs, I’ll keep using it that way until something else forces me to use the latest build.

Hey @Peach, I saw in the blog about the multi-sprite sheet support - not ready yet, any ETA on that?

Thanks

Larry [import]uid: 11860 topic_id: 28915 reply_id: 116540[/import]

Hey Larry, best I know we don’t have a firm ETA on that but keep an eye on the blog, we know it’s a highly sought after feature. [import]uid: 52491 topic_id: 28915 reply_id: 116686[/import]