Hi guys,
Just to share some problem which I encountered. I have reported this under 27585.
What I am doing is showing a map ( newMapView() )with multiple markers ( addMarker() ) on an Apple and Android platform.
The setup is using a storyboard, and when the user touches the marker, the listener is called and the user is brought to a new scene ( storyboard.gotoScene() ). On my app, it crashes on iOS (simulator & device) but works on Android (device).
I further tested out the sample code, ‘MapView’ & ‘Storyboard’, and it does not crash as there is only 1 marker, but will crash with multiple markers (don’t know what is the actual number of markers ).
Work around :
Add a timer delay (timer.performWithDelay) before calling gotoScene.
Hope this helps someone.