NewRect BitmapPaint fill issue on iOS devices

Hi,

I have recently updated to latest OS (10.12),  iOS (10.0.2) and latest Corona build (2016.2966) in order to test my application in the devices.

In my scene, there is a simple rain effect which uses BitmapPaint technic over full screen size rect.

I used example from this website http://ragdogstudios.com/2013/12/28/snowrain-effect-with-corona-sdk-graphics-2-0/

It works perfectly in simulator and Android devices but when moved to iOS device, It shows the rain with black background. As rain is the top most image, it covers the whole scene.

Does someone has an idea what could be the reason or any suggestions how to fix this?

br

Teemu

Can you produce a simple test case that demonstrates this?

Rob

Can you produce a simple test case that demonstrates this?

Rob