Ok, I’m definitely not a newbie any more, but I can’t figure out what I’ve done here. I’m using storyboard and a whole bunch of things, but at present, whenever I have a variable which is nil and would otherwise throw an exception in the sim console, it simply gets ignored and everything just works until that point. It’s as if exceptions are being caught and cleanly handled with no useful output (I’m definitely not doing anything deliberate for that effect.)
Any ideas what could cause this?
Oh yes, no code sample because I have a lot of code and I simply haven’t been able to boil it down. So yeah, I’m breaking all my own damn rules.

) motivated me to write the “Goodbye Globals” post in the first place.