Hi,
I’m facing issue showing leaderboard values.
I have configured Itunes connect and created Leaderboard ID " XYZGamecenter".
Coded gamenetwork.init, setHighScore, LoadScores properly and got callbacks properly.
But, issue is when I open GameCenter on Xcode Simulator: under my game I see “No Leaderboard or achievements” and no value is loaded init.
build.settings
[“CoronaProvider.gameNetwork.apple”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true, [“iphone-sim”]=true },
},
Conrona Set and Load score code:
gameNetwork.request( “setHighScore”,
{
localPlayerScore = { category=" XYZGamecenter", value=val },
listener = SetHighScoreCallback
}
)
gameNetwork.request( “loadScores”,
{ leaderboard = { category = " XYZGamecenter", playerScope = “Global”, timeScope = “AllTime”, range = { 1,5 }},listener = LoadScoreCallback }
)
Please let me know if some id needs to be added.