Hi,
when multitouch is activated, no singletouch event is fired. And a single touch then pulls the framerate down to sometimes half a frame per second. I would say that this is not really practical or?
Also event.touches contains always just one touch. Is this by design? I thought that event.touches hold everything that is current and event.previoustouches from the last event.
Cheers
Michael Hartlef
http://www.whiteskygames.com
http://www.twitter.com/mhartlef
[import]uid: 5712 topic_id: 1125 reply_id: 301125[/import]