Non-Server Multiplayer

Hello,

I am trying to decide what platform to make my game for and I have a question about multiplayer and corona sdk.  

Do I need a server?  I am interested in 1v1 only so is there a way to make it so one person can just link to another person without the need for a server.

Thanks

-Tom

You can use the Corona Cloud to do that.

MY Developers (the people who do the Glider ID) used to have a peer-to-peer solution, but I don’t know if they are supporting it any more.   It would be possible using the socket library to write your own client-server relationship for peer-to-peer gaming.  Most other solutions involved access to the Internet.   We don’t offer any Bluetooth type of connectivity out of the box.

that is very helpful. Bluetooth not needed.  I was thinking more along the lines of 2 people with wi-fi internet using some kind of friend ID to find each other and play.  It sounds like that is possible though I am probably not qualified enough to understand how yet but I’ll have to learn.

Also I will have to read through what the Corona Cloud is as well to see if that would be easier.

Hi.  Rob was referring to AutoLAN, which is now free and a very functional and fast product. There is a small learning curve, but I’ve used it in one game and one toolkit and found it to be very solid.

It supports local and remote networking over WiFi connections.  It also supports sending files if you need that.

You can use the Corona Cloud to do that.

MY Developers (the people who do the Glider ID) used to have a peer-to-peer solution, but I don’t know if they are supporting it any more.   It would be possible using the socket library to write your own client-server relationship for peer-to-peer gaming.  Most other solutions involved access to the Internet.   We don’t offer any Bluetooth type of connectivity out of the box.

that is very helpful. Bluetooth not needed.  I was thinking more along the lines of 2 people with wi-fi internet using some kind of friend ID to find each other and play.  It sounds like that is possible though I am probably not qualified enough to understand how yet but I’ll have to learn.

Also I will have to read through what the Corona Cloud is as well to see if that would be easier.

Hi.  Rob was referring to AutoLAN, which is now free and a very functional and fast product. There is a small learning curve, but I’ve used it in one game and one toolkit and found it to be very solid.

It supports local and remote networking over WiFi connections.  It also supports sending files if you need that.