How would I add a normal map to an object that has been tinted with setfillcolor? This seems like a thing that people would do pretty routinely, I just don’t see an obvious way to do it. I read this:
https://docs.coronalabs.com/api/type/ShapeObject/fill.html
And this:
https://coronalabs.com/blog/2013/08/28/3-d-effects-with-normal-mapping/