noSleep in physics.start() not working for me

If you take a look at the code in this post:

http://forums.coronalabs.com/topic/44687-go-from-point-a-to-b-and-stay-there-possible/?p=232856

…you’ll see I start physics using true as the parameter: physics.start( true )

That means “noSleep” is turned on and the objects won’t sleep. But when I do that, the flipFlop() function doesn’t work after the ball comes to rest.

However, by using this line:

ball.isSleepingAllowed = false

…the flipFlop() function continues to work, even after the ball comes to rest. That makes me think the parameter inside physics.start() is being ignored.

Am I doing something wrong or should I report that as a bug?

 Jay

Hi Jay,

Can you please file this as a bug? I think I heard a similar report recently, which may indicate that the property is being ignored.

Brent

It’s now been reported as Case 30804 – I did my duty today! :slight_smile:

Jay

Hi Jay,

Can you please file this as a bug? I think I heard a similar report recently, which may indicate that the property is being ignored.

Brent

It’s now been reported as Case 30804 – I did my duty today! :slight_smile:

Jay