Not sure if my translation is working or not...

I tested it on Japanese on my iPhone and it seems to take.

But I am not sure if Android is working correctly or not. Especially after this review of my game…

英語でした。    Nexus 7(2012)で起動しましたが、日本語でプレイできません。製品ページの写真が細かく翻訳されていたり、最新情報に、ゲームの修正、翻訳と書かれていただけに残念です。英語が理解できませんが内容は面白いです。

Google Translation:

Was English. It started with the (2012) Nexus 7, but you can not play in Japanese. It is regrettable photo of the product page or has been translated fine, up-to-date information, only to have been written modification of the game, and the translation. English does not understand, but what is interesting.

my code is as follows:

if \_theLang == "ja" then     rosetta:setCurrentLanguage("japanese")    print (" Setting to Japanese") end if \_theLang == "en" then     rosetta:setCurrentLanguage("english")   \_theFont = "QuadratSerial" -- \_theFont   print ("setting to English") end

Can anyone help me on this issue?

Thanks

Do I need to include something in my build.settings for Android?

Hey Lava Level, you need to include something like the following in plist:

CFBundleLocalizations = { “en”, “fr”, “de”, “ja”, “zh”, “ko” },

Naomi

Do I need to include something in my build.settings for Android?

Hey Lava Level, you need to include something like the following in plist:

CFBundleLocalizations = { “en”, “fr”, “de”, “ja”, “zh”, “ko” },

Naomi