Hello,
First let me say that I really enjoy MTE and you’re doing a great job. So many thanks for creating such a great engine. To my question/dilemma:
I’m trying to create an RPG and I want an NPC to follow a specified path using objects in Tiled. Right now I have a separate gameloop specifically for the NPCs that will populate the world using the code you have in the Castle Demo. Would you perhaps be able to provide an example of how to get this working so it appears my NPCs are walking around to create life to my towns and other game areas?