Null error on build for IOS device

Help,

Ive been building for corona simulator for a few days after updating to the latest SDK build 2076 and then rebuilding my app with graphics 2.0.

I have just now tried to build for device to test out some Native input routines and the build for device wont build but instead gives a pretty yellow triangle and (null)

Xcode hasn’t been altered since last device build (xcode 5.02) and I have checked all of my code signing etc.

Any ideas.

Martin

I think this is the first device build since upgrade to 2076.

Ive just reinstalled SDK and successfully built a few sample apps. My app builds and runs successfully on the SDK simulator and the code version that did work.

 

I had a number of deprecated messages regarding setTextColor but Ive changed them all to fill color and I still get null. no build errors in console.

Solved. Actually I don’t know what caused it, no errors, but I retraced steps and added new code one lump at a time and the error went away, perhaps a corrupted file|?

I think this is the first device build since upgrade to 2076.

Ive just reinstalled SDK and successfully built a few sample apps. My app builds and runs successfully on the SDK simulator and the code version that did work.

 

I had a number of deprecated messages regarding setTextColor but Ive changed them all to fill color and I still get null. no build errors in console.

Solved. Actually I don’t know what caused it, no errors, but I retraced steps and added new code one lump at a time and the error went away, perhaps a corrupted file|?