Right before I left on vacation, I tried building my app for iOS and kept getting a “(null)” error (really!?) during the build process.
After spending hours trying to nail down what was causing the error, I tracked it down to including this code in the build.settings file:
plugins = { ["plugin.zip"] = { publisherId = "com.coronalabs" } },
If this code is in the build.settings file, the app will not build. Remove this, and the app builds fine (though the Zip functionality does not work).
I tried playing with all different uses of the commas after closing brackets to see if it was a code structure error, but it isn’t.
Seems incredibly odd that this was not tested, so not sure what the problem could be. I know of at least one other person having the problem, so wondering if anyone else has had it and if they were able to fix it.
In his post in the Newbie forum, the other person who experienced this back in July (no responses to his post at all) indicated it only happened when Building for iOS. Android built fine. I cannot say the same thing yet as I do not build for Android on my Mac and I need to finish setting up my new Windows machine with everything to build this app on there.
Also. I have experienced this on several builds of the Corona SDK, including the current release build, the last public release build, and a couple of daily builds.
and remove everything related to the zip plugin? Then give it a go?