Newbie with Lua - I’m normalizing a range of 16 bit integers of the range
-32768 to 32767
I want to normalize to the new range -1 to 1
I’m using the formula:
a+((x-A)*(b-a))/(B-A)
The problem is I’m getting the odd number like
-1 normalizes to -1.525092186696e-005
can some tell me how I can ensure all the normalized results regular numbers like -0.9765645353435 or 0.4544645674754 , etc… and get rid of the scientific notation ?
[import]uid: 97524 topic_id: 18982 reply_id: 318982[/import]