object constantly rotating

In a game I’m making, I need to have a bunch of objects constantly rotating onscreen. What would be the most efficient way of doing this? Different objects will be rotating in different directions, and I’d like for them to be rotating at different speeds.

anyone tackle this before? I did a search, but most of what I see is about rotating the orientation of the phone. [import]uid: 8300 topic_id: 2790 reply_id: 302790[/import]

One of the common properties of objects in Corona is “rotation”. Your runtime event listener for “enterframe” can update the rotation values. See the “Gear Animation #1” and “Gear Animation #2” video tutorials for a demonstration of this method.

Ken [import]uid: 5742 topic_id: 2790 reply_id: 8346[/import]