Why object doesn’t get removed? It stays even after 700ms
local beam = display.newRect( display.contentCenterX + 50, display.contentCenterY - 130, 15, 100 )
--beam.fill = {1,0,0}
--beam.alpha = 0
beam.objType = "beam"
physics.addBody(beam,"static")
beam.isBullet = true
beam.isSensor = true
timer.performWithDelay(700, function()
display.remove("beam")
end)