Hi,
My game is a platformer, and when he lands on ground, platforms he can jump. But if he falls down from a platform i still can jump since the fact that I registered a collision with the platform and flag for that.
So my question, how can I determ when he is in “midair” and just falling - to avoid another jump sequence.
Any suggestions, or hints?
Joakim [import]uid: 81188 topic_id: 20780 reply_id: 320780[/import]
