when we create a rectangle or a circle, we can set their fill color
but when we make a triangle or star, we cannot
we can only set their stroke color
since the setFillColor method exists, can it be extended to include polygons?
it would also be good to include in the graphics API a display.newCurve(x1,y1,x2,y2,xc,yc) function,
with xc, yc the coords of the control point.
a quadratic Bezier?
[import]uid: 6459 topic_id: 11670 reply_id: 311670[/import]