I want to create a paper toss type of mini game within my game, but I am having an issue with figuring out how to release the object. I am able to drag the object around the screen but I want to remove the object “touch” listener when the object is dragged past a certain point, let’s say about halfway up the screen. In other words, I place my finger at the bottom of the screen and drag up quickly, but as soon as my finger reaches a certain point I want my object to quit following my finger and be thrown. Can somebody help me with a solution? I’m sure it’s something simple that I just can’t figure out.
Thanks! [import]uid: 71109 topic_id: 21304 reply_id: 321304[/import]
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